Knowledge
Tick rate, engine limits, addon security, and first-server setup - written for server owners
Written for server owners who want the engine-level reasoning behind a recommendation, not just the recommendation.
Infrastructure
Why a Garry's Mod Server Doesn't Show in the Browser
A dedicated server missing from the internet list is usually GSLT, sv_lan, hide_server, or inbound UDP - not a broken install of the game files.
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Engine Limits Every Server Owner Should Know Before They Hit Them
Model precache, entity edicts, and networked-variable slots are hard engine ceilings that crash servers rather than degrade gracefully.
Read moreSecurity
The Real Security Model of Garry's Mod: Sandbox Strength and the net.Receive Checklist
GLua's sandbox holds up better than its reputation suggests. What the real, documented risk pattern looks like, and a net.Receive security checklist.
Read morePerformance
Why Garry's Mod Won't Scale on Threads: The Single-Threaded Core and What It Means for Tick Rate
The Garry's Mod server loop is single-threaded by design. What that means for tick-rate tuning, hardware decisions, and hook overhead.
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