Garry's Mod & Source Engine Consulting

Strategic solutions for Garry's Mod servers and the Source engine

We help Garry's Mod server owners make better decisions about hosting, performance, and security - backed by a real understanding of how the engine actually works.

A suited figure, an original in-game screenshot

How can we help you?

Before we get into service specifics, here's what governs how we work with you: security-first recommendations, real engine-level depth, and discretion you can count on.

Privacy & security by default

Security isn't an upsell. Every recommendation we make - hosting, addons, access control - defaults to the safer option first, not the one that's fastest to ship.

Engine-level technical depth

This isn't generalist server-admin advice with a new coat of paint. We work from Source engine internals - thread model, entity limits, netcode - because that's what your problems actually come from.

Confidentiality as standard

Your persona, code, and server access matter to us - we delete every file and credential once the work is done, unless you ask us to keep them. Nothing about your server gets shared with anyone else.

Why GModConsulting

Engine-level expertise, applied to business decisions

Garry's Mod and Source are old, well-documented, and often misunderstood systems. Most problems that get blamed on "bad hosting" or "bad luck" actually come down to a handful of well-known quirks in how the engine works. We know those quirks, and we turn them into clear, practical recommendations for owners who need to make a hosting, budget, or security decision.

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Hours of hands-on Garry's Mod & Source engine experience

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Vendor-neutral - no hosting resale, no referral fees

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Focused service lines

01

Grounded in facts, not guesswork

Every recommendation is grounded in documented, verifiable sources. That includes the Facepunch Wiki, documentation for the libraries, addons, gamemodes on your server, server logs, and configuration provided as part of the engagement.

02

Vendor-neutral

We don't resell hosting, and we don't rank or rate hosting providers - a policy that holds across every service we offer. Our recommendations are independent of any hosting relationship, so we have no reason to steer you toward a particular vendor.

03

Honest about what we can tell

We're upfront about what we can tell just by looking versus what genuinely requires your cooperation (server access, logs, and so on) - we won't pretend a quick look tells us more than it does.

04

Access on your terms

You define the scope, not us. A specific engagement often only needs a fraction of what full server or repository access would give us, and we'll ask for exactly that. We don't copy, retain, or reuse your code beyond the engagement, and we never introduce hidden changes or backdoors. If you have a staging or test environment, that's where we work first.

The engine

Old architecture, hard limits

  • One hot game thread runs hooks, Think functions, physics, and player ticks
  • Hard Source ceilings: edicts, model precache, NWVars, and net-message size
  • LuaJIT compiler path is disabled, so hot GLua behaves like interpreter work
  • Physics and entity cost rise unevenly as tick rate and player count change

What we add

Operational discipline around it

  • Move isolated heavy systems out of the game loop when they can run async
  • Collect logs, profiler output, and config state before guessing at fixes
  • Use AI-assisted review to search patterns faster, with human validation
  • Plan content delivery, UDP exposure, and capacity around the real bottleneck

New to running a server?

Starter package - new server setup

For anyone starting from zero: no server yet, not sure what to buy or install. We walk you through the first setup end to end.

Learn about the Starter package

01

Hosting

A tier sized to what you're actually planning to run - not the biggest one you can afford.

02

Addons

A sensible starter stack: gamemode, admin tools, and prop protection, set up correctly from day one.

03

Security

Basic security and backup habits that are far easier to get right at the start than to retrofit later.

04

Done

A clear handoff to our other services once you actually know what you need.

Services

6 focused engagements

Each service can be engaged independently or combined into a single audit pass.

Performance

Performance audit

Profiling and diagnosis of lag, hitches, and slowdowns, with a prioritized plan to fix them.

Read the Performance audit details

Security

Security audit

Source-level review of addon code for the real, documented risk patterns in this ecosystem: unsafe remote-code execution, database injection, and unprotected network handlers.

Read the Security audit details

Content packs

Content pack optimization

Consolidating a server's addon collection into a leaner, better-organized content pack and cutting join-time download bloat.

Read the Content pack optimization details

Sizing

Server & hosting selection

Hardware and hosting recommendations based on your actual player count and addon stack, not a generic "more cores" answer.

Read the Server & hosting selection details

Anti-DDoS

DDoS advisory & implementation

Assessment of your exposure to attacks and hands-on help implementing protections with your host or upstream provider.

Read the DDoS advisory & implementation details

Offloading

Compute offloading

Moving self-contained, heavy computation - economy engines, market simulations - off the single game thread so it stops competing with your tick rate.

Read the Compute offloading details

Read the full service descriptions →

Approach

How an engagement runs

01

Discovery call/chat

We discuss your server, player counts, addon stack, and the specific problem or decision you're facing.

02

Scoping

We agree what access is needed - a passive check needs none; a full performance or security audit needs RCON/log/source access from you.

03

Audit or advisory work

We do the profiling, code review, or sizing analysis and document findings against their source.

04

Report & plan

You receive a prioritized, written set of findings and recommendations - with optional hands-on implementation.

Contact

Talk to us about your server

Run a Garry's Mod or Source-engine server and need performance, security, sizing, or DDoS looked at properly. Send the stack and the symptom. We will tell you what is actually wrong and what to change first. Discord is the default; Steam or email works too.

How should we reach you?

Choose any that work for you. We only use these details to reply to this enquiry.